Synopsis: Captain Jack, Gwen, and the crew of the scientific vessel Ice Maiden are plunged into a new world-threatening crisis, as Jack uncovers more about the ancient evil returning to devastate the globe! Outnumbered and outgunned, can this Torchwood World Tour still make a difference?
Review: Torchwood: World Without End #3 vast improvement over the previous issue. The characters weren’t just killing time with exposition. Readers got actual mysteries. How has Torchwood gotten its hands on Time Lord tech, including a chameleon circuit? How do the Time Lords factor into the larger story? What is the stowaway really up to? Why does Jack need Gwen’s womb? It took three issues but the Barrowmans have finally left me wanting more.
Antonio Fuso, Pasquale Qualano and team did a wonderful job with the art. My favorite sequences involved “a sleazy bar on a sleazy planet,” where readers caught up with Captain John Hart. However, my favorite individual panel was on page 23 after Jack ordered the Ice Maiden’s chameleon circuit activated. The color and light show really built suspense for the next issue, wherein readers find out if the circuit will give jack as much trouble as it gives the Doctor.
Writers: Carole E. Barrowman and John Barrowman
Artists: Antonio Fuso and Pasquale Qualano
Colors: Marco Lesko
Letterers: Richard Starkings and Comicraft’s Jimmy Betancourt
- The Good: Story, Art
- The Bad: Nothing worth mentioning