Synopsis: On the eve of the rise and return of the greatest evil the world has ever seen, only Claire Connell and her family can save us as the mantle of ADVENTUREMAN passes between generations.
Claire Connell has taken on the mantle of adventureman, which has the added bonus of making her figure wider and denser with more muscle and superstrength. Additionally, Claire is feeling great and puts these newfound gifts to immediate use as she stops a mugging. It is only when Claire arrives at a mysterious building that she begins to get some answers.
She meets Gentleman Jim from the books that she has been reading. Jim tells her about Adventure Incs run-in with The Oblivionists and how they used their Gone Gone Gun on him, which caused all his Adventure Inc friends to forget him. All accept Adventureman who used a thought surge, which allowed Adventure Incs adventures to get out into the world as books. The book’s that Claire shares with her son.
The art team does a brilliant job of this issue as they give us imagery from two time periods, which lends further pulpiness to the story. The first few pages of Claire riding a moped, which she has outgrown overnight. Talks us through her transformation and grows into her powers. She then proceeds to heroically prevent a mugger from getting away and runs 60 New York blocks in 7 minutes. The visuals for this entire sequence come off as very cinematic.
It is when Claire meets the older version of Jim that we get some great images of Adventure Inc and their final run-in with the Oblivionists.
Matt Fraction is giving us a wildly fun pulp adventure story with a likable character. I loved the sequence at the end where Claire’s son tells the rest of the family how they will be able to find his mother. I loved how he explained Adventureman’s Thought Surge.
Overall. This book is loads of fun. You can pick up your own digital copy and all back issues here at ComiXology.